/*
 * jQuery UI Effects 1.7.3
 *
 * Copyright (c) 2009 AUTHORS.txt (http://jqueryui.com/about)
 * Dual licensed under the MIT (MIT-LICENSE.txt)
 * and GPL (GPL-LICENSE.txt) licenses.
 *
 * http://docs.jquery.com/UI/Effects/
 */
;jQuery.effects || (function($) {

$.effects = {
	version: "1.7.3",

	// Saves a set of properties in a data storage
	save: function(element, set) {
		for(var i=0; i < set.length; i++) {
			if(set[i] !== null) element.data("ec.storage."+set[i], element[0].style[set[i]]);
		}
	},

	// Restores a set of previously saved properties from a data storage
	restore: function(element, set) {
		for(var i=0; i < set.length; i++) {
			if(set[i] !== null) element.css(set[i], element.data("ec.storage."+set[i]));
		}
	},

	setMode: function(el, mode) {
		if (mode == 'toggle') mode = el.is(':hidden') ? 'show' : 'hide'; // Set for toggle
		return mode;
	},

	getBaseline: function(origin, original) { // Translates a [top,left] array into a baseline value
		// this should be a little more flexible in the future to handle a string & hash
		var y, x;
		switch (origin[0]) {
			case 'top': y = 0; break;
			case 'middle': y = 0.5; break;
			case 'bottom': y = 1; break;
			default: y = origin[0] / original.height;
		};
		switch (origin[1]) {
			case 'left': x = 0; break;
			case 'center': x = 0.5; break;
			case 'right': x = 1; break;
			default: x = origin[1] / original.width;
		};
		return {x: x, y: y};
	},

	// Wraps the element around a wrapper that copies position properties
	createWrapper: function(element) {

		//if the element is already wrapped, return it
		if (element.parent().is('.ui-effects-wrapper'))
			return element.parent();

		//Cache width,height and float properties of the element, and create a wrapper around it
		var props = { width: element.outerWidth(true), height: element.outerHeight(true), 'float': element.css('float') };
		element.wrap('<div class="ui-effects-wrapper" style="font-size:100%;background:transparent;border:none;margin:0;padding:0"></div>');
		var wrapper = element.parent();

		//Transfer the positioning of the element to the wrapper
		if (element.css('position') == 'static') {
			wrapper.css({ position: 'relative' });
			element.css({ position: 'relative'} );
		} else {
			var top = element.css('top'); if(isNaN(parseInt(top,10))) top = 'auto';
			var left = element.css('left'); if(isNaN(parseInt(left,10))) left = 'auto';
			wrapper.css({ position: element.css('position'), top: top, left: left, zIndex: element.css('z-index') }).show();
			element.css({position: 'relative', top: 0, left: 0 });
		}

		wrapper.css(props);
		return wrapper;
	},

	removeWrapper: function(element) {
		if (element.parent().is('.ui-effects-wrapper'))
			return element.parent().replaceWith(element);
		return element;
	},

	setTransition: function(element, list, factor, value) {
		value = value || {};
		$.each(list, function(i, x){
			unit = element.cssUnit(x);
			if (unit[0] > 0) value[x] = unit[0] * factor + unit[1];
		});
		return value;
	},

	//Base function to animate from one class to another in a seamless transition
	animateClass: function(value, duration, easing, callback) {

		var cb = (typeof easing == "function" ? easing : (callback ? callback : null));
		var ea = (typeof easing == "string" ? easing : null);

		return this.each(function() {

			var offset = {}; var that = $(this); var oldStyleAttr = that.attr("style") || '';
			if(typeof oldStyleAttr == 'object') oldStyleAttr = oldStyleAttr["cssText"]; /* Stupidly in IE, style is a object.. */
			if(value.toggle) { that.hasClass(value.toggle) ? value.remove = value.toggle : value.add = value.toggle; }

			//Let's get a style offset
			var oldStyle = $.extend({}, (document.defaultView ? document.defaultView.getComputedStyle(this,null) : this.currentStyle));
			if(value.add) that.addClass(value.add); if(value.remove) that.removeClass(value.remove);
			var newStyle = $.extend({}, (document.defaultView ? document.defaultView.getComputedStyle(this,null) : this.currentStyle));
			if(value.add) that.removeClass(value.add); if(value.remove) that.addClass(value.remove);

			// The main function to form the object for animation
			for(var n in newStyle) {
				if( typeof newStyle[n] != "function" && newStyle[n] /* No functions and null properties */
				&& n.indexOf("Moz") == -1 && n.indexOf("length") == -1 /* No mozilla spezific render properties. */
				&& newStyle[n] != oldStyle[n] /* Only values that have changed are used for the animation */
				&& (n.match(/color/i) || (!n.match(/color/i) && !isNaN(parseInt(newStyle[n],10)))) /* Only things that can be parsed to integers or colors */
				&& (oldStyle.position != "static" || (oldStyle.position == "static" && !n.match(/left|top|bottom|right/))) /* No need for positions when dealing with static positions */
				) offset[n] = newStyle[n];
			}

			that.animate(offset, duration, ea, function() { // Animate the newly constructed offset object
				// Change style attribute back to original. For stupid IE, we need to clear the damn object.
				if(typeof $(this).attr("style") == 'object') { $(this).attr("style")["cssText"] = ""; $(this).attr("style")["cssText"] = oldStyleAttr; } else $(this).attr("style", oldStyleAttr);
				if(value.add) $(this).addClass(value.add); if(value.remove) $(this).removeClass(value.remove);
				if(cb) cb.apply(this, arguments);
			});

		});
	}
};


function _normalizeArguments(a, m) {

	var o = a[1] && a[1].constructor == Object ? a[1] : {}; if(m) o.mode = m;
	var speed = a[1] && a[1].constructor != Object ? a[1] : (o.duration ? o.duration : a[2]); //either comes from options.duration or the secon/third argument
		speed = $.fx.off ? 0 : typeof speed === "number" ? speed : $.fx.speeds[speed] || $.fx.speeds._default;
	var callback = o.callback || ( $.isFunction(a[1]) && a[1] ) || ( $.isFunction(a[2]) && a[2] ) || ( $.isFunction(a[3]) && a[3] );

	return [a[0], o, speed, callback];
	
}

//Extend the methods of jQuery
$.fn.extend({

	//Save old methods
	_show: $.fn.show,
	_hide: $.fn.hide,
	__toggle: $.fn.toggle,
	_addClass: $.fn.addClass,
	_removeClass: $.fn.removeClass,
	_toggleClass: $.fn.toggleClass,

	// New effect methods
	effect: function(fx, options, speed, callback) {
		return $.effects[fx] ? $.effects[fx].call(this, {method: fx, options: options || {}, duration: speed, callback: callback }) : null;
	},

	show: function() {
		if(!arguments[0] || (arguments[0].constructor == Number || (/(slow|normal|fast)/).test(arguments[0])))
			return this._show.apply(this, arguments);
		else {
			return this.effect.apply(this, _normalizeArguments(arguments, 'show'));
		}
	},

	hide: function() {
		if(!arguments[0] || (arguments[0].constructor == Number || (/(slow|normal|fast)/).test(arguments[0])))
			return this._hide.apply(this, arguments);
		else {
			return this.effect.apply(this, _normalizeArguments(arguments, 'hide'));
		}
	},

	toggle: function(){
		if(!arguments[0] ||
			(arguments[0].constructor == Number || (/(slow|normal|fast)/).test(arguments[0])) ||
			($.isFunction(arguments[0]) || typeof arguments[0] == 'boolean')) {
			return this.__toggle.apply(this, arguments);
		} else {
			return this.effect.apply(this, _normalizeArguments(arguments, 'toggle'));
		}
	},

	addClass: function(classNames, speed, easing, callback) {
		return speed ? $.effects.animateClass.apply(this, [{ add: classNames },speed,easing,callback]) : this._addClass(classNames);
	},
	removeClass: function(classNames,speed,easing,callback) {
		return speed ? $.effects.animateClass.apply(this, [{ remove: classNames },speed,easing,callback]) : this._removeClass(classNames);
	},
	toggleClass: function(classNames,speed,easing,callback) {
		return ( (typeof speed !== "boolean") && speed ) ? $.effects.animateClass.apply(this, [{ toggle: classNames },speed,easing,callback]) : this._toggleClass(classNames, speed);
	},
	morph: function(remove,add,speed,easing,callback) {
		return $.effects.animateClass.apply(this, [{ add: add, remove: remove },speed,easing,callback]);
	},
	switchClass: function() {
		return this.morph.apply(this, arguments);
	},

	// helper functions
	cssUnit: function(key) {
		var style = this.css(key), val = [];
		$.each( ['em','px','%','pt'], function(i, unit){
			if(style.indexOf(unit) > 0)
				val = [parseFloat(style), unit];
		});
		return val;
	}
});

/*
 * jQuery Color Animations
 * Copyright 2007 John Resig
 * Released under the MIT and GPL licenses.
 */

// We override the animation for all of these color styles
$.each(['backgroundColor', 'borderBottomColor', 'borderLeftColor', 'borderRightColor', 'borderTopColor', 'color', 'outlineColor'], function(i,attr){
		$.fx.step[attr] = function(fx) {
				if ( fx.state == 0 ) {
						fx.start = getColor( fx.elem, attr );
						fx.end = getRGB( fx.end );
				}

				fx.elem.style[attr] = "rgb(" + [
						Math.max(Math.min( parseInt((fx.pos * (fx.end[0] - fx.start[0])) + fx.start[0],10), 255), 0),
						Math.max(Math.min( parseInt((fx.pos * (fx.end[1] - fx.start[1])) + fx.start[1],10), 255), 0),
						Math.max(Math.min( parseInt((fx.pos * (fx.end[2] - fx.start[2])) + fx.start[2],10), 255), 0)
				].join(",") + ")";
			};
});

// Color Conversion functions from highlightFade
// By Blair Mitchelmore
// http://jquery.offput.ca/highlightFade/

// Parse strings looking for color tuples [255,255,255]
function getRGB(color) {
		var result;

		// Check if we're already dealing with an array of colors
		if ( color && color.constructor == Array && color.length == 3 )
				return color;

		// Look for rgb(num,num,num)
		if (result = /rgb\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*\)/.exec(color))
				return [parseInt(result[1],10), parseInt(result[2],10), parseInt(result[3],10)];

		// Look for rgb(num%,num%,num%)
		if (result = /rgb\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*\)/.exec(color))
				return [parseFloat(result[1])*2.55, parseFloat(result[2])*2.55, parseFloat(result[3])*2.55];

		// Look for #a0b1c2
		if (result = /#([a-fA-F0-9]{2})([a-fA-F0-9]{2})([a-fA-F0-9]{2})/.exec(color))
				return [parseInt(result[1],16), parseInt(result[2],16), parseInt(result[3],16)];

		// Look for #fff
		if (result = /#([a-fA-F0-9])([a-fA-F0-9])([a-fA-F0-9])/.exec(color))
				return [parseInt(result[1]+result[1],16), parseInt(result[2]+result[2],16), parseInt(result[3]+result[3],16)];

		// Look for rgba(0, 0, 0, 0) == transparent in Safari 3
		if (result = /rgba\(0, 0, 0, 0\)/.exec(color))
				return colors['transparent'];

		// Otherwise, we're most likely dealing with a named color
		return colors[$.trim(color).toLowerCase()];
}

function getColor(elem, attr) {
		var color;

		do {
				color = $.curCSS(elem, attr);

				// Keep going until we find an element that has color, or we hit the body
				if ( color != '' && color != 'transparent' || $.nodeName(elem, "body") )
						break;

				attr = "backgroundColor";
		} while ( elem = elem.parentNode );

		return getRGB(color);
};

// Some named colors to work with
// From Interface by Stefan Petre
// http://interface.eyecon.ro/

var colors = {
	aqua:[0,255,255],
	azure:[240,255,255],
	beige:[245,245,220],
	black:[0,0,0],
	blue:[0,0,255],
	brown:[165,42,42],
	cyan:[0,255,255],
	darkblue:[0,0,139],
	darkcyan:[0,139,139],
	darkgrey:[169,169,169],
	darkgreen:[0,100,0],
	darkkhaki:[189,183,107],
	darkmagenta:[139,0,139],
	darkolivegreen:[85,107,47],
	darkorange:[255,140,0],
	darkorchid:[153,50,204],
	darkred:[139,0,0],
	darksalmon:[233,150,122],
	darkviolet:[148,0,211],
	fuchsia:[255,0,255],
	gold:[255,215,0],
	green:[0,128,0],
	indigo:[75,0,130],
	khaki:[240,230,140],
	lightblue:[173,216,230],
	lightcyan:[224,255,255],
	lightgreen:[144,238,144],
	lightgrey:[211,211,211],
	lightpink:[255,182,193],
	lightyellow:[255,255,224],
	lime:[0,255,0],
	magenta:[255,0,255],
	maroon:[128,0,0],
	navy:[0,0,128],
	olive:[128,128,0],
	orange:[255,165,0],
	pink:[255,192,203],
	purple:[128,0,128],
	violet:[128,0,128],
	red:[255,0,0],
	silver:[192,192,192],
	white:[255,255,255],
	yellow:[255,255,0],
	transparent: [255,255,255]
};

/*
 * jQuery Easing v1.3 - http://gsgd.co.uk/sandbox/jquery/easing/
 *
 * Uses the built in easing capabilities added In jQuery 1.1
 * to offer multiple easing options
 *
 * TERMS OF USE - jQuery Easing
 *
 * Open source under the BSD License.
 *
 * Copyright 2008 George McGinley Smith
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without modification,
 * are permitted provided that the following conditions are met:
 *
 * Redistributions of source code must retain the above copyright notice, this list of
 * conditions and the following disclaimer.
 * Redistributions in binary form must reproduce the above copyright notice, this list
 * of conditions and the following disclaimer in the documentation and/or other materials
 * provided with the distribution.
 *
 * Neither the name of the author nor the names of contributors may be used to endorse
 * or promote products derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
 * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
 * OF THE POSSIBILITY OF SUCH DAMAGE.
 *
*/

// t: current time, b: begInnIng value, c: change In value, d: duration
$.easing.jswing = $.easing.swing;

$.extend($.easing,
{
	def: 'easeOutQuad',
	swing: function (x, t, b, c, d) {
		//alert($.easing.default);
		return $.easing[$.easing.def](x, t, b, c, d);
	},
	easeInQuad: function (x, t, b, c, d) {
		return c*(t/=d)*t + b;
	},
	easeOutQuad: function (x, t, b, c, d) {
		return -c *(t/=d)*(t-2) + b;
	},
	easeInOutQuad: function (x, t, b, c, d) {
		if ((t/=d/2) < 1) return c/2*t*t + b;
		return -c/2 * ((--t)*(t-2) - 1) + b;
	},
	easeInCubic: function (x, t, b, c, d) {
		return c*(t/=d)*t*t + b;
	},
	easeOutCubic: function (x, t, b, c, d) {
		return c*((t=t/d-1)*t*t + 1) + b;
	},
	easeInOutCubic: function (x, t, b, c, d) {
		if ((t/=d/2) < 1) return c/2*t*t*t + b;
		return c/2*((t-=2)*t*t + 2) + b;
	},
	easeInQuart: function (x, t, b, c, d) {
		return c*(t/=d)*t*t*t + b;
	},
	easeOutQuart: function (x, t, b, c, d) {
		return -c * ((t=t/d-1)*t*t*t - 1) + b;
	},
	easeInOutQuart: function (x, t, b, c, d) {
		if ((t/=d/2) < 1) return c/2*t*t*t*t + b;
		return -c/2 * ((t-=2)*t*t*t - 2) + b;
	},
	easeInQuint: function (x, t, b, c, d) {
		return c*(t/=d)*t*t*t*t + b;
	},
	easeOutQuint: function (x, t, b, c, d) {
		return c*((t=t/d-1)*t*t*t*t + 1) + b;
	},
	easeInOutQuint: function (x, t, b, c, d) {
		if ((t/=d/2) < 1) return c/2*t*t*t*t*t + b;
		return c/2*((t-=2)*t*t*t*t + 2) + b;
	},
	easeInSine: function (x, t, b, c, d) {
		return -c * Math.cos(t/d * (Math.PI/2)) + c + b;
	},
	easeOutSine: function (x, t, b, c, d) {
		return c * Math.sin(t/d * (Math.PI/2)) + b;
	},
	easeInOutSine: function (x, t, b, c, d) {
		return -c/2 * (Math.cos(Math.PI*t/d) - 1) + b;
	},
	easeInExpo: function (x, t, b, c, d) {
		return (t==0) ? b : c * Math.pow(2, 10 * (t/d - 1)) + b;
	},
	easeOutExpo: function (x, t, b, c, d) {
		return (t==d) ? b+c : c * (-Math.pow(2, -10 * t/d) + 1) + b;
	},
	easeInOutExpo: function (x, t, b, c, d) {
		if (t==0) return b;
		if (t==d) return b+c;
		if ((t/=d/2) < 1) return c/2 * Math.pow(2, 10 * (t - 1)) + b;
		return c/2 * (-Math.pow(2, -10 * --t) + 2) + b;
	},
	easeInCirc: function (x, t, b, c, d) {
		return -c * (Math.sqrt(1 - (t/=d)*t) - 1) + b;
	},
	easeOutCirc: function (x, t, b, c, d) {
		return c * Math.sqrt(1 - (t=t/d-1)*t) + b;
	},
	easeInOutCirc: function (x, t, b, c, d) {
		if ((t/=d/2) < 1) return -c/2 * (Math.sqrt(1 - t*t) - 1) + b;
		return c/2 * (Math.sqrt(1 - (t-=2)*t) + 1) + b;
	},
	easeInElastic: function (x, t, b, c, d) {
		var s=1.70158;var p=0;var a=c;
		if (t==0) return b;  if ((t/=d)==1) return b+c;  if (!p) p=d*.3;
		if (a < Math.abs(c)) { a=c; var s=p/4; }
		else var s = p/(2*Math.PI) * Math.asin (c/a);
		return -(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
	},
	easeOutElastic: function (x, t, b, c, d) {
		var s=1.70158;var p=0;var a=c;
		if (t==0) return b;  if ((t/=d)==1) return b+c;  if (!p) p=d*.3;
		if (a < Math.abs(c)) { a=c; var s=p/4; }
		else var s = p/(2*Math.PI) * Math.asin (c/a);
		return a*Math.pow(2,-10*t) * Math.sin( (t*d-s)*(2*Math.PI)/p ) + c + b;
	},
	easeInOutElastic: function (x, t, b, c, d) {
		var s=1.70158;var p=0;var a=c;
		if (t==0) return b;  if ((t/=d/2)==2) return b+c;  if (!p) p=d*(.3*1.5);
		if (a < Math.abs(c)) { a=c; var s=p/4; }
		else var s = p/(2*Math.PI) * Math.asin (c/a);
		if (t < 1) return -.5*(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
		return a*Math.pow(2,-10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )*.5 + c + b;
	},
	easeInBack: function (x, t, b, c, d, s) {
		if (s == undefined) s = 1.70158;
		return c*(t/=d)*t*((s+1)*t - s) + b;
	},
	easeOutBack: function (x, t, b, c, d, s) {
		if (s == undefined) s = 1.70158;
		return c*((t=t/d-1)*t*((s+1)*t + s) + 1) + b;
	},
	easeInOutBack: function (x, t, b, c, d, s) {
		if (s == undefined) s = 1.70158;
		if ((t/=d/2) < 1) return c/2*(t*t*(((s*=(1.525))+1)*t - s)) + b;
		return c/2*((t-=2)*t*(((s*=(1.525))+1)*t + s) + 2) + b;
	},
	easeInBounce: function (x, t, b, c, d) {
		return c - $.easing.easeOutBounce (x, d-t, 0, c, d) + b;
	},
	easeOutBounce: function (x, t, b, c, d) {
		if ((t/=d) < (1/2.75)) {
			return c*(7.5625*t*t) + b;
		} else if (t < (2/2.75)) {
			return c*(7.5625*(t-=(1.5/2.75))*t + .75) + b;
		} else if (t < (2.5/2.75)) {
			return c*(7.5625*(t-=(2.25/2.75))*t + .9375) + b;
		} else {
			return c*(7.5625*(t-=(2.625/2.75))*t + .984375) + b;
		}
	},
	easeInOutBounce: function (x, t, b, c, d) {
		if (t < d/2) return $.easing.easeInBounce (x, t*2, 0, c, d) * .5 + b;
		return $.easing.easeOutBounce (x, t*2-d, 0, c, d) * .5 + c*.5 + b;
	}
});

/*
 *
 * TERMS OF USE - EASING EQUATIONS
 *
 * Open source under the BSD License.
 *
 * Copyright 2001 Robert Penner
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without modification,
 * are permitted provided that the following conditions are met:
 *
 * Redistributions of source code must retain the above copyright notice, this list of
 * conditions and the following disclaimer.
 * Redistributions in binary form must reproduce the above copyright notice, this list
 * of conditions and the following disclaimer in the documentation and/or other materials
 * provided with the distribution.
 *
 * Neither the name of the author nor the names of contributors may be used to endorse
 * or promote products derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
 * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
 * OF THE POSSIBILITY OF SUCH DAMAGE.
 *
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